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Random Generation
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Devlog
Overhauled and completed project
August 20, 2023
by
nmwaite
#game design
When I revisited my project, I found that I had to redo the entire thing, so I did that. When I remade stuff and rescripted everything I found that my player movement was actually a lot better than it...
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Delayed devlog additions
January 01, 2023
by
nmwaite
#game design
5th Dec: Followed a Code Monkey tutorial on the new Input Systems in Unity. Scripted basic movement stuff. 6th Dec: I attached the camera and movement script to the player. The past two weeks then, I...
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Functionality
December 12, 2022
by
nmwaite
These will be the order of events for frogs spawning: Some frogs spawn from the sky Fall to ground They start to move and follow the player through NavMesh Player attacks Dangerous (which also attack...
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The Frogs
November 21, 2022
by
nmwaite
This game will be about frogs raining down which randomly generate in colour, shape, and size!!! Different colours and sizes will have different effects on the player/world One idea is for red frogs t...
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