Research and Designs (28/03/2022)
Choiriúil » Devlog
To summarise my research from the past week, I have been considering my game's target audience and what visual styles I am interested in, which I may follow in my game.
At the start of the week, I created an initial sprite for my game's main character. They will wield both magic and a melee weapon to help them in combat. Their design is rather simple, but with a distinct hat.
I also uploaded my initial ideation of the profile. I even created a design for the main villain of this game's story, who has a contrasting red colour scheme to the main character's blue. It's a rather tropey character design, but I feel it works. It's the universal indicator of 'good' and 'evil'.
Choiriúil
Magic game about a bard on the run.
Status | Prototype |
Author | nmwaite |
Genre | Adventure, Fighting |
Tags | 2D, Action-Adventure, Fantasy, Game Design, Magic, Narrative, Roguelike, Side Scroller, Singleplayer |
Languages | English |
Accessibility | Subtitles, Configurable controls, Interactive tutorial |
More posts
- EnemiesMay 26, 2022
- How will it look in-game?May 24, 2022
- 2D Movement ProgressMay 05, 2022
- UI for AbilityApr 28, 2022
- Unity Project WorkApr 26, 2022
- Teleport FunctionalityMar 29, 2022
- Main Character DesignMar 28, 2022
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